1.在导航栏中添加音量加减button
一些Android音量调节button。或者从保护实体按键的角度考虑,就须要在导航栏的虚拟按键中加入音量加减调节按键。
效果例如以下图所看到的:
实现步骤例如以下:
1.首先在SystemUI中加入音量加减的资源文件。路径例如以下:
frameworks/base/packages/SystemUI/res/
将图片放入相应的drawable目录,包含音量+。和音量-,见上图。
2.改动导航栏的布局文件。路径:
frameworks/base/packages/SystemUI/res/
在相应的layout目录中找到navigation_bar.xml文件进行改动:
在返回键前面加入“音量减”。返回键的布局:
音量减的布局例如以下。这里先把Visibility定义为Gone,然后在代码中控制是否显示:
“音量加”加入到“近期应用”之后,近期应用的布局:
音量加的布局:
3.接着改动代码逻辑,文件路径:
frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java
在private void prepareNavigationBarView() {……}函数中加入显示音量加减的代码:
mNavigationBarView.getAddVolume().setVisibility(View.VISIBLE); mNavigationBarView.getSubVolume().setVisibility(View.VISIBLE);相应的函数getAddVolume()和getAddVolume()要在
frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/NavigationBarView.java
中实现:
public View getAddVolume(){ return mCurrentView.findViewById(R.id.add); } public View getSubVolume(){ return mCurrentView.findViewById(R.id.sub); }最后就是功能实现了。在
frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/PhoneStatusBar.java
中加入监听函数:
private View.OnTouchListener mAddVolumeOnTouchListener = new View.OnTouchListener() { public boolean onTouch(View v, MotionEvent ev) { final int action = ev.getAction(); switch(action) { case MotionEvent.ACTION_DOWN: is_down = true; Adjust_Volume(true); maddHandler.postDelayed(maddRun, ADJUST_VOLUME_DELAY * 2); break; case MotionEvent.ACTION_MOVE: is_down = true; maddHandler.postDelayed(maddRun, ADJUST_VOLUME_DELAY * 2); // maddHandler.removeCallbacks(maddRun); break; case MotionEvent.ACTION_UP: is_down = false; maddHandler.removeCallbacks(maddRun); break; } return true; } }; private View.OnTouchListener mSubVolumeOnTouchListener = new View.OnTouchListener() { public boolean onTouch(View v, MotionEvent ev) { final int action = ev.getAction(); int x, y; //int mCode = ev.getAction(); switch (action) { case MotionEvent.ACTION_DOWN: is_down = true; Adjust_Volume(false); msubHandler.postDelayed(msubRun, ADJUST_VOLUME_DELAY * 2); break; case MotionEvent.ACTION_MOVE: is_down = true; msubHandler.postDelayed(msubRun, ADJUST_VOLUME_DELAY * 2); //msubHandler.removeCallbacks(msubRun); break; case MotionEvent.ACTION_UP: is_down = false; msubHandler.removeCallbacks(msubRun); break; } return true; } }; public void Adjust_Volume(boolean opition){ AudioManager audioManager = (AudioManager)mContext.getSystemService(Context.AUDIO_SERVICE); if (audioManager != null) { // // Adjust the volume in on key down since it is more // responsive to the user. // if(opition){ audioManager.adjustSuggestedStreamVolume( AudioManager.ADJUST_RAISE, AudioManager.USE_DEFAULT_STREAM_TYPE, AudioManager.FLAG_SHOW_UI | AudioManager.FLAG_REMOVE_SOUND_AND_VIBRATE); }else{ audioManager.adjustSuggestedStreamVolume( AudioManager.ADJUST_LOWER, AudioManager.USE_DEFAULT_STREAM_TYPE, AudioManager.FLAG_SHOW_UI | AudioManager.FLAG_REMOVE_SOUND_AND_VIBRATE); } } }
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